CS student · ML & game dev
I'm a computer science student with a great interest in design. I make websites, games, and even have an ongoing novels!
I love projects. Feel free to reach out if you want to collaborate on creative projects: games, AI and machine learning projects, tools and web apps, puzzle and card game design, or interactive stories and worldbuilding.
If you are here from my art community, you can learn more about my art and commissions at sundog.rip.
A web app that turns a card game rulebook into a game you can play. Built with Python, JavaScript and a local Qwen3 14B model running through Ollama, which reads the rules and generates the game. Supports play against AI players or with friends on the same screen, and runs fully offline.
An original world and novel. It is a world for the dead, and the story of the two people caught in it. Every character design, illustration and page of writing is mine.
A visual encoder that compares paired images, which I applied to defect detection in TFT-LCD manufacturing. It reached 99.40% accuracy, a 1.54% false-alarm rate and 99.46% recall on 26,360 production images, cutting false alarms 5.6× from the previous best result.
An AI agent that plays online Hearts by reading the screen the way a person does. The game has no API, so the agent finds each card in the page, works out which phase of the round it is in, asks GPT-4 for the best play and clicks the card itself. It plays whole games from start to finish with no one touching the mouse.
A collection of games I have contributed to as part of a team. It includes non stop, a puzzle game, and Cat-Astrophe (猫祸降临), an action game.
The best way to reach me is by email at sund000g@gmail.com. You can also find me on Discord as solus.mocksun.